MAP_WIDTH, MAP_HEIGHT = 17630, 9000 game = Game(league=League.WOOD2, my_health=None, my_mana=None, enemy_health=None, enemy_mana=None, spiders=None, heroes=None, my_base=None, enemy_base=None, exploration_zones=None,default_positions=None, patrol_points=None) game.init() # game loop while True: game.update() # Start timer after first input line of new turn tic = time.time() game.update_fog() game.debug() game.launch_ia(league=League.WOOD2) game.print_actions() # Print timer at the end of each turn toc = time.time() elapsed_time_millis = (toc - tic) * 1000 debug(f'{round(elapsed_time_millis, 2)} ms')