using System; using System.Linq; using System.IO; using System.Text; using System.Collections; using System.Collections.Generic; /** * Auto-generated code below aims at helping you parse * the standard input according to the problem statement. **/ class Player { static void Main(string[] args) { string[] inputs; // game loop while (true) { inputs = Console.ReadLine().Split(' '); int opponentRow = int.Parse(inputs[0]); int opponentCol = int.Parse(inputs[1]); int validActionCount = int.Parse(Console.ReadLine()); for (int i = 0; i < validActionCount; i++) { inputs = Console.ReadLine().Split(' '); int row = int.Parse(inputs[0]); int col = int.Parse(inputs[1]); } // Write an action using Console.WriteLine() // To debug: Console.Error.WriteLine("Debug messages..."); Console.WriteLine("0 0"); } } } using System; using System.Linq; using System.IO; using System.Text; using System.Collections; using System.Collections.Generic; /** * Auto-generated code below aims at helping you parse * the standard input according to the problem statement. **/ class Player { static void Main(string[] args) { string[] inputs; // game loop while (true) { inputs = Console.ReadLine().Split(' '); int opponentRow = int.Parse(inputs[0]); int opponentCol = int.Parse(inputs[1]); int validActionCount = int.Parse(Console.ReadLine()); for (int i = 0; i < validActionCount; i++) { inputs = Console.ReadLine().Split(' '); int row = int.Parse(inputs[0]); int col = int.Parse(inputs[1]); } // Write an action using Console.WriteLine() // To debug: Console.Error.WriteLine("Debug messages..."); Console.WriteLine("0 0"); } } } using System; using System.Linq; using System.IO; using System.Text; using System.Collections; using System.Collections.Generic; /** * Auto-generated code below aims at helping you parse * the standard input according to the problem statement. **/ class Player { static void Main(string[] args) { string[] inputs; // game loop while (true) { inputs = Console.ReadLine().Split(' '); int opponentRow = int.Parse(inputs[0]); int opponentCol = int.Parse(inputs[1]); int validActionCount = int.Parse(Console.ReadLine()); for (int i = 0; i < validActionCount; i++) { inputs = Console.ReadLine().Split(' '); int row = int.Parse(inputs[0]); int col = int.Parse(inputs[1]); } // Write an action using Console.WriteLine() // To debug: Console.Error.WriteLine("Debug messages..."); Console.WriteLine("0 0"); } } } using System; using System.Linq; using System.IO; using System.Text; using System.Collections; using System.Collections.Generic; /** * Auto-generated code below aims at helping you parse * the standard input according to the problem statement. **/ class Player { static void Main(string[] args) { string[] inputs; // game loop while (true) { inputs = Console.ReadLine().Split(' '); int opponentRow = int.Parse(inputs[0]); int opponentCol = int.Parse(inputs[1]); int validActionCount = int.Parse(Console.ReadLine()); for (int i = 0; i < validActionCount; i++) { inputs = Console.ReadLine().Split(' '); int row = int.Parse(inputs[0]); int col = int.Parse(inputs[1]); } // Write an action using Console.WriteLine() // To debug: Console.Error.WriteLine("Debug messages..."); Console.WriteLine("0 0"); } } } using System; using System.Linq; using System.IO; using System.Text; using System.Collections; using System.Collections.Generic; /** * Auto-generated code below aims at helping you parse * the standard input according to the problem statement. **/ class Player { static void Main(string[] args) { string[] inputs; // game loop while (true) { inputs = Console.ReadLine().Split(' '); int opponentRow = int.Parse(inputs[0]); int opponentCol = int.Parse(inputs[1]); int validActionCount = int.Parse(Console.ReadLine()); for (int i = 0; i < validActionCount; i++) { inputs = Console.ReadLine().Split(' '); int row = int.Parse(inputs[0]); int col = int.Parse(inputs[1]); } // Write an action using Console.WriteLine() // To debug: Console.Error.WriteLine("Debug messages..."); Console.WriteLine("0 0"); } } }